IDE Extensions (VS Code, Cursor & Antigravity)
Emuluxe brings the hardware foundry directly into your coding environment. Our extensions are designed to eliminate context switching by providing a real-time, high-fidelity mobile preview alongside your source code.
Supported Editors & Installation
We provide rich native integrations across the major modern IDE ecosystems.
1. VS Code
The native extension integrates the Foundry panel into an editor tab, giving you deep DOM mapping and side-by-side simulation.
Installation:
- Open VS Code and navigate to the Extensions view (
Cmd+Shift+Xon Mac,Ctrl+Shift+Xon Windows). - Search for Emuluxe.
- Click Install.
- Alternatively, install from the VS Code Marketplace.

2. Cursor
Full support for Cursor's AI-native architecture. Emuluxe provides hardware-aware context to the Cursor assistant, allowing it to "see" your site through the lens of specific device geometries.
Installation:
- Open Cursor and navigate to the Extensions view.
- Search for Emuluxe.
- Click Install.
- Alternatively, view the listing on the Cursor Directory.

3. Antigravity
The ultimate AI pair-programming integration. Emuluxe provides the Antigravity agent with direct access to hardware fingerprints, allowing the agent to verify its own code changes against 80+ simulated devices in real-time.
Installation:
- Open Antigravity and navigate to the Extensions view.
- Search for Emuluxe.
- Click Install.
- Alternatively, install from the Open VSX Registry.

Global Setup & Commands
Once installed in your IDE of choice:
- Open the Command Palette (
Cmd+Shift+PorCtrl+Shift+P). - Run
Emuluxe: Loginto securely link your IDE to your Emuluxe account. - Use
Cmd+Alt+Eto toggle the simulator panel instantly.
Technical Features
- Hot-Reload Tunneling: Encrypted local-to-cloud tunnel that pushes your changes instantly to the simulator.
- AI Context Injection: Passes hardware specs (Resolution, Safe Areas, User Agent) directly to the IDE's AI models.
- Biometric Mocking: Trigger simulated FaceID/TouchID prompts from within the editor for WebAuthn testing.
Next, learn how to use the Command Palette.